
#include "member_BConearConstraint.h"

using namespace BWE;

member_BConearConstraint::member_BConearConstraint(BConearConstraint* constraint)
{
	boss = constraint;
	softness = BReal(1.0);
	biasFactor = BReal(0.3);
	relaxFactor = BReal(1.0);
	damping = BReal(0.0);
	twistSpan = 1;
	swingSpan1 = 1;
	swingSpan2 = 1;
}
member_BConearConstraint::~member_BConearConstraint()
{

}

